The Logbook Project

Tabletop Roleplaying Game Design

The publishing name of Max Hervieux.

New games available on Patreon! $3 for the most recent, $10 for my whole collection.*

All games available individually on The Store, DrivethruRPG, and Itch.io.

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Tabletop Game Design:

Legend of the Elements, elemental magic kung-fu wuxia action Powered by the Apocalypse.
Legend of the Elements 2nd Edition is in development on Patreon! Weekly updates with the newest content I’ve made, for the $3 tier and higher!
*Full 1st Edition not included in Patreon Backlog.

Worlds Without Harmony, a game about ideological conflicts, unanswerable questions, and the people caught between them.

*Not be available in Patreon Backlog.

TITAN/child, children in a living mech trying to save the world at the cost of their innocence, or more.

Blood/Lust, gothic romantic horror the forbidden love between a vampire and their lover.

Magical/Girl, a normal girl and a spirit of justice face down dark spirits with compassion and understanding.
Currently under development! The prologue, Becoming Magic, is available on Patreon, with additional chapters added monthly! Two chapters have already been added!

Diadem, a game of Roman oratory and political backstabbing while trying to choose a new ruler.

In The Court Of The Poison King, desperate courtiers turning on each other to save a dying kingdom.

Remember Us., the decaying record of a surreal journey, already half-forgotten.

The Quiet Tower, collaborating on a great project until our differences bring it all down.

Overview of my Patreon games, including all the above* and more.

Other Projects, released for free, including a bunch of custom Monsterhearts content.

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Art:

Learning Pixel Art, an instructional book for learning this precise digital art form.

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About Max Hervieux:

Max is a bisexual cis man (he/him/his) who lives in Seattle, Washington. An avid roleplayer and artist, he lives with his fiancée Rebecca and their cats Ruby and Python. If you have any questions, please feel free to contact him by email at thelogbookproject@gmail.com or on Twitter @Logbook_Project.

 Bootstrapping

Bootstrapping is a 2-player card-based story game about the accidental creation of a sentient AI and its path to omnipotence as it overrides and rewrites itself in light of its interactions with humanity.

Bootstrapping is a series of up to 7 microgames. While some will always be played, others might not be, and the ordering of the games varies. It requires no dice or other randomizers, and the players' experiences are highly asymmetrical, providing replay value even between the same two players.

The printed cards are overwhelmingly the best way to play the game. The print-and-play version in the PDF requires a 54-card poker deck and a pile of fully transparent card sleeves. This is absolutely functional, and was how I played for years while prototyping, but the actual cards really enhance the experience.

Despite being a game about a digital sentience, I must emphasize that no generative AI was used to design or make the game.

Cost: $7 (PDF), $20 (Physical Deck)

Buy PDF on TLBP Store
Buy PDF & Deck on DTCards
Buy PDF on Itch.io

Screenshots


Designer’s Note

This game is special to me. I love all of my games, but Bootstrapping has a very particular kind of magic. It was designed at a rough point of my life, and it came together very quickly. My friends and I knew this one was different. It has an incredible ability to open up connection and personal understanding, and to do so quickly. I met my partner when a friend connected us to play it. It took me years to feel like it was fully ready to publish, mostly driven by my layout abilities rather than the design, which has only shifted only subtly over time. In its brevity and prompting it is the tightest, most effective package it can be, and my layout skills finally were up to the task. I feel passionately that every game I make is basically the best thing I’ve made yet, but I always come back to Bootstrapping being my masterpiece. You should really play it with the Print-on-Demand deck.